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Answer by supernat

Start calls are not in a guaranteed order, so you're lucky you caught this bug. If the GameManager::Start() method was called before the test::Start() method, it would go unnoticed and possibly crash...

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Answer by _joe_

This problem is probably due to the fact that the Start of class test is being executed before your GameManager class. You can fix it in 2 ways: - Either change your GameManager Start code and place it...

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